Author Topic: World of Warcraft - Wrath of the Lich King (3.3.5a)  (Read 39557 times)

Kirnetro

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World of Warcraft - Wrath of the Lich King (3.3.5a)
« on: October 08, 2014, 02:29:52 pm »
Installation Instructions:

1. Download WoW WOTLK 3.3.5a (must have a Torrent Client): http://mgnet.me/eoujaH9
2. Download Private Server, extract with 7-zip or winrar: http://www.mediafire.com/download/5b2kf4ytf1fg12r/~Rik%27s+Realm~.7z#39;s_Realm~.7z

3. Place the folder ''Rik's Realm'' within your World of Warcraft main folder.
4. Go to the ''Data>EN-us folder''.

5. Open ''realmlist'' with notepad and set it to: set realmlist 127.0.0.1
6. Save and close realmlist, now you can set-up the server.

7. Click on the ''Rik's Realm'' icon.
8. Search the Server path, which is the ''Core'' folder within the ''Rik's Realm'' folder:
C:\Program Files\World of Warcraft\~Rik's Realm~\Core

9. Set the MySQL Path:
C:\Program Files\World of Warcraft\~Rik's Realm~\Server\MySQL\bin
10. Set the Apache path:
C:\Program Files\World of Warcraft\~Rik's Realm~\Server\Apache\bin

11. Once you're done, you're all set to start the Server by clicking the buttons in this order:
Accept in firewall
- Start the MySQL Server
- Start the Apache Server
- Start the Auth Server
- Wait a few seconds
- Start the World Server.
12. Wait for the Server to be loaded, this should take aroud 1-2 minutes.

13. You can finally get into wow with the username: admins password: admins.
14. Hide Chat Button: https://mega.nz/file/EXRkETAa#SlxgbSofJ6njI7EbSguZfx4ZOQ1_H1UAcvt4Au3koWU

Enjoy!

Optional: https://www.heidisql.com/download.php (Database)

Trinity Core GM Commands: http://www.reaper-x.com/2009/01/01/trinity-core-gm-commands/

Always wanted to see The Emerald Dream?
http://www.wowwiki.com/Emerald_Dream

Go in-game and type: .gm on, then type .tele emeralddream


This repack is the most advanced and sophisticated World of Warcraft experience coming into creation. Enjoy the Blizzlike 3.3.5a atmosphere and content as you dive something unheard of in WoW Emulation. Whether it is the breathtaking PvP pumping your adrenaline to the max, the exhilarating fully scripted encounters giving you the finest raiding experience, or perhaps simply my professional style... This is by far the most imposing Trinity Core v2 repack in all excellence. Whilst I pursue to meet all your satisfactory needs, some content will lack due to the high development standards within the core. With a 5 seconds boot-time and not a single error whilst starting, you'll have the maximum uptime and fastest crash recovery when running a public server. I'd like to thank all the developers working at Trinity for their hard work, and I sincerely hope you enjoy my repack as much as I do.   


Patch 3.3.5a support.
    Latest Trinity Core.
    Latest Trinity Database.

    Most spells and talents are working.
    Estimate percentage of working classes (Does not include pets.):

        Death Knights are working 99% as intended.
        Druids are working 99% as intended.
        Hunters are working 99% as intended.
        Mages are working 99% as intended.
        Paladins are working 99% as intended.
        Priests are working 99% as intended.
        Rogues are working 99% as intended.
        Shamans are working 99% as intended.
        Warlocks are working 99% as intended.
        Warriors are working 99% as intended.

    Working Battlegrounds.
        Random Battlegrounds are available.
        Warsong Gulch is available.
        Arathi Basin is available.
        Eye of the Storm is available.
        Alterac Valley is available.
        Strand of the Ancients is available.
        Isle of Conquest is available.
        Wintergrasp is available.

    Working Arenas.
        Blade's Edge Arena is available.
        Nagrand Arena is available.
        Ruins of Lordaeron is available.
        The Ring of Valor is available.
        The Dalaran Arena is available.

    Working instances.

        Blackfathom Deeps is available.
        Blackrock Depths is available.
        Blackrock Spire is available.
        Blackwing Lair is available.
        Dire Maul is available.
        Gnomeregan is available.
        Maraudon is available.
        Molten Core is available.
        Ragefire Chasm is available.
        Razorfen Downs is available.
        Razorfen Kraul is available.
        Ruins of Ahn'Qiraj is available.
        Scarlet Monastery is available.
        Scholomance is available.
        Shadowfang keep is available.
        Stormwind Stockade is available.
        Stratholme is available.
        Temple of Ahn'Qiraj is available.
        Temple of Atal'Hakkar is available.
        The Deadmines is available.
        Uldaman is available.
        Wailing Caverns is available.
        Zul'Gurub is available.
        Zul'Farrak is available.

        Auchindoun: Auchenai Crypts is available.
        Auchindoun: Mana-Tombs is available.
        Auchindoun: Sethekk Halls is available.
        Auchindoun: Shadow Labyrinth is available.
        Black Temple is available.
        Caverns of Time: Hyjal Summit is available.
        Caverns of Time: Old Hillsbrad Foothills is available.
        Caverns of Time: The Black Morass is available.
        Coilfang Reservoir is available.
        Gruul's Lair is available.
        Hellfire Citadel: Hellfire Ramparts is available.
        Hellfire Citadel: Magtheridon's Lair is available.
        Hellfire Citadel: The Blood Furnace is available.
        Hellfire Citadel: The Shattered Halls is available.
        Karazhan is available.
        Magisters' Terrace is available.
        Sunwell Plateau is available.
        Tempest Keep: The Arcatraz is available.
        Tempest Keep: The Botanica is available.
        Tempest Keep: The Eye is available.
        Tempest Keep: The Machanar is available.
        Zul'Aman is available.

        Naxxramas is available.
        Wyrmrest Temple: The Obsidian Sanctum is available.
        Utgarde Keep: Utgarde Keep is available.
        Utgarde Keep: Utgarde Pinnacle is available.
        Azjol-Nerub: Ahn'Kahet: The Old Kingdom is available.
        Azjol-Nerub: Azjol-Nerub is available.
        Drak'Tharon Keep is available.
        The Nexus: The Nexus is available.
        The Nexus: The Eye of Eternity is available.
        The Nexus: The Oculus is available.
        Caverns of Time: The Culling of Stratholme is available.
        The Violet Hold is available.
        Gundrak is available.
        Vault of Archavon is available.
        Onyxia's Lair is available.
        Ulduar is available.
        Ulduar: Halls of Stone is available.
        Ulduar: Halls of Lightning is available.
        Crusaders' Coliseum: Trial of the Champion is available.
        Crusaders' Coliseum: Trial of the Crusader is available.
        Icecrown Citadel: Halls of Reflection is available.
        Icecrown Citadel: Pit of Saron is available.
        Icecrown Citadel: Forge of Souls is available.
        Icecrown Citadel is available
        Wyrmrest Temple: Ruby Sanctum is available.

    Misc.
        Dungeon Finder is available.
        The Death Knight starting area is working. (video)
        The auction house is working.
        Most Vehicles are working.
        Most quests are working.
        Most world events are working.
        Most rare boss spawns are available.
        Most creatures are scripted.
        Most items are working.
        Blizzlike Line of Sight implementation.
        Blizzlike pathing implementation.
        Ore spawns are pooled according to Blizzlike standards.

    Extractors for dbc, maps, vmaps and mmaps are included.
    Warden Anti-Cheat is implemented.
    Auction House bot is built-in.
    Database is partially localized.
    A Blizzlike registration page is included.

Change Log

    Trinity Core has been updated to the latest revision. (1854eafcb) - (27/09/2014)
    Trinity Database has been updated to the latest revision. (335.56) - (21/09/2014)

    Culling of Stratholme fixes
        Implemented the Infinite Corruptor encounter.
        Optimizations to the Meathook encounter.
    Black Temple fixes
        Optimizations to the Supremus encounter.
        Optimizations to he High Warlord Naj'entus encounter.
    Magisters Terrace fixes
        Optimizations to the base instance script.
    The Scarlet Monastery fixes
        Optimizations to the base instance script.
    Ahn'Kahet fixes
        Optimizations to the base instance script.
        Optimizations to the Elder Nadox encounter.
    The Steamvault fixes
        Optimizations to the Hydromancer Thespia encounter.
    Onyxia's Lair fixes
        Optimizations to the base instance script.
    Utgarde Pinnacle fixes
        Optimizations to the King Ymiron encounter.
        Optimizations to the base instance script.
    Sethekk Halls fixes
        Optimizations to the Darkweaver Syth encounter.
    Ulduar fixes
        Added spell scripts for the Mimiron encounter.
    Trial of the Crusader
        Optimizations to the Anub'arak encounter.
        Optimizations to the base instance script.
    Icecrown Citadel fixes
        Teleporters are now Blizzlike.
        Optimizations to the Lord Marrowgar encounter.
        Optimizations to the Professor Putricide encounter.
        Optimizations to the base instance script.
    Warsong Gulch fixes
        Optimisations to the base instance script.
    Quest fixes
        Added tons of scripts for quest accept and complete events.
        Corrected text and gossip in tons of quests.
        Tons of quest fixes (list is here).
    NPC fixes
        Added various missing spawns.
        Added various missing phasing masks
        Lots of NPC fixes (added scripts, corrected scripts, added pathing, corrected movements ...).
        Converted lots of scripts to events.
    Spell fixes
        Implemented Periodic mechanics.
        Improved the aura-stacking rule system.
        Optimizations to the Cheat Death formula.
        Optimizations to the Shadowstep spell.
    Re-factored code
        Fixed object orientation (Vmaps need to be re-extracted).
        Continued re-factoring of the Path Generator system.
        Continued re-factoring of the recast system (Mmaps need to be re-extracted).
        Continued re-factoring of the vehicle system.
        Continued re-factoring of the fishing code.
        Continued re-factoring of the networking code (decreases lag etc).
        Continued re-factoring of the locales code.
        Continued re-factorig of the Dungeon Finder system.
        Continued re-factoring of the RBAC system.
        Continued re-factoring of the Line of Sight system.
    Misc. fixes
        Added Auction House Bot to the core.
        Improved the included registration page (thanks to Collin Bailey).
        Converted the database to UTF8 to improve locales added in rev 0.9.5.
        Fixes for the Midsummer Fire festival.
        Fixes for the Brewfest festival.
        Various exploit fixes.
        Various crash fixes.
        Various memory leak fixes.
        Overall code clean-up.


Release notes:
I wouldn't advise putting any backups in the system though I've included the necessary files to update both auth and characters databases if you so desire. There are new dbc, maps, vmaps and mmaps files available and you have to replace your auth and world server configuration files. There are no database errors at the start and this revision is ready for heavier loads. You can report any bugs found on the bug tracker, found here. Please do not report any bugs in this thread, they'll simply be ignored. Thank you for understanding.

Login Information:
Game:
Additional user accounts can be made via the Account Registration page or a console command. Please do not try to do this manually via the database. It will not work. Database users are maintained via the MySQL. (Edit the root user password.)

    Username: admins
    Password: admins


Database:

    Host: localhost
    Username: root
    Password: ascent

Making the repack public:
Please follow the following guide if you wish to get your repack public.
It has been tested and confirmed working. So do read it.

Intro:
Since a lot of people have been requesting an up to date guide on how to make a Trinity Core server or repack public, I've decided to swiftly explain it to you.
Opening your ports:
The procedure to open your ports is different for every router. The best place to go would be PortForward.com. Just search your router and follow the BASIC (not WoW) guide on opening the following ports:

    80 (Default port for Apache servers. If you aren't running a site of sorts, this is not required.)
    3306 (Default port for MySQL servers. If you don't need your MySQL to be accessible remotely, this is not required.)
    3443 (Default port for Remote Access, if you aren't using RA, this is not required.)
    7878 (Default port for Simple Object Access Protocol, if you aren't using SOAP, this is not required.)
    3724 (Mandatory realmlist port.)
    8085 (Mandatory World server port.)


Once done please check if your ports are open using this site. Don't use other tools, as they'll probably be incorrect.
Getting a DNS:
A DNS will serve as your realmlist, for example Blackrock-Gaming uses 'realm.blackrock-gaming.com' of course, you'd need a domain name for that; but there are free sites to do that, such as DYNDNS. Your 'IP' address is the IP address that you can find here. Make sure the setting is 'Host with IP address' and nothing else.
Changing the HOSTS file:
This step is important, since you are the HOST of the server, the computer should be expecting incoming connections from an IP. By default, the computer only expects incoming connections from '127.0.0.1', that is your local host. Navigate to 'C:/Windows/System32/Drivers/etc/' and open the 'hosts' file with notepad and make sure you edit it:
Code:

# localhost name resolution is handled within DNS itself.
#   127.0.0.1               localhost
#   myexternalipaddress     mydyndns

Once done, just close and safe.
Changing the realmlist:
This last step is forgotten by many and is 'the most important' step to actually get your Trinity Core to be public. Open your database via HeidiSQL, go into the 'auth' database and open the 'realmlist' table. There, change the address from '127.0.0.1' to 'myexternalipaddress'
Close the table. Success! You're done!.
Outro:
If you did the above correctly your server should be public. If not, it could be that your firewall or anti-virus is still blocking connections, if so, just disable them.

Players can reach your server by setting their realmlist to either your external IP address or your DYNDNS. 'Protecting' your IP address is useless, as anyone with a brain can simply ping the DYNDNS and figure out what your IP is. A hacker can't do anything with just your IP either, so stop being paranoid.

Please by advised that you SHOULD NOT change anything within the actual config files of Trinity, these settings are correct by default. Do not change them unless you know what you're doing.

Warning: I am NOT responsible for any possible damage caused to your router.
I will NEVER help you open your ports via TeamViewer or anything like that.

MSVCR120.dll or other .dll error?:
If you are getting any 'missing .dll' errors, please download and install this fix. Please note that this repack requires .NET framework 4.5 which means this repack will not run on Windows XP. (.NET framework 4.5 is only supported from Windows Vista Service Pack 2).

Thanks to the original uploader Jeutie@ac-web.org: http://www.ac-web.org/forums/member.php?194182-Jeutie
« Last Edit: June 30, 2023, 07:18:01 pm by Kirnetro »

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Marta

Thank you for this great server !

Kirnetro

  • Administrator
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  • Posts: 672
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  • Location: The Netherlands

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    Level 6 Nineth year Anniversary Eighth year Anniversary
Thank you, Marta...

For joining as well. :-)

~Kirnetro~